AI Insights · Timothy · April 2024
Top 5 Anime Games on iOS in UAE - Q1 2024
Explore the performance trends of the top 5 anime games on iOS in the UAE during Q1 2024, with insights into weekly downloads, revenue, and active users.
In Q1 2024, the top 5 anime games on iOS in the United Arab Emirates demonstrated varied performance trends in terms of downloads, revenue, and active user engagement. Here’s a closer look at each game's performance, based on data from Sensor Tower.
ONE PUNCH MAN: WORLD from A PLUS JAPAN Inc. saw a notable drop in weekly downloads, starting from 6.5K at the end of January, and falling to around 159 by the end of March. Revenue similarly declined from $4.6K in the last week of January to approximately $260 by the end of the quarter.
ONE PIECE Bounty Rush, published by Bandai Namco Entertainment Inc., experienced significant fluctuations in revenue, peaking at $18.2K at the end of January and $17.9K in mid-February, but dropping to around $3.6K by mid-March. Weekly downloads remained relatively stable, ranging from 282 to 774 throughout the quarter. Active users showed a slight decline from 6.3K in early January to around 5.3K in mid-February, before recovering to 6.2K by the end of March.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., showed an intriguing pattern in revenue, with highs reaching $16K at the end of February and $14.8K in early January. However, it also saw lows of around $1.4K in mid-March. Downloads were relatively low but stable, ranging from 136 to 381. Active users hovered around 1.1K to 1.3K throughout the quarter.
Black Clover M by GARENA INTERNATIONAL II PRIVATE LIMITED had a varied revenue performance, starting at $6.7K in the first week of January, dipping to $1.4K by the end of February, and then rising again to $3.9K in mid-March. Downloads were modest, with a peak of 211 in the third week of January and a low of 78 by the end of March. Active users showed a slight increase, starting from 1.1K in early January and maintaining around 1.1K to 1.2K through the quarter.
Lastly, DRAGON BALL Z DOKKAN BATTLE, another Bandai Namco Entertainment Inc. game, had relatively steady revenue with a peak of $5.6K in mid-February and ending the quarter with $600. Downloads remained low but showed a significant increase from 12 in mid-February to 290 by the end of March. Active users grew from 702 in early January to 894 by the end of March.
These insights are derived from Sensor Tower data, offering a comprehensive overview of the performance of these top anime games in the UAE. For more detailed analytics and insights, visit Sensor Tower.